Monthly archives: October, 2013

July 2013 Summary

WARP gce 2013 STATS Money made: $0.00 after expenses.   You went shopping (UGF Store): 4,225 times but didn’t buy much..   Actual Sales Data: (as of July 2013) Total IAP sales: 1353 Total IAP Revenue: $1378 Total Recorded uses: 4742 = $3319.40 Means we gave away more than we sold $1941.40   Development Costs:…


Bounty Hunter Balance

Just played a few matches and quite honestly unless you are killing Pirates (bounty hunter) you’ll have no chance. so….. Lets fix that! The bonus is directly related to your TRADER skill (when you create your new Pilot, 1-16) and how many filled cargo bays. As you might imagine if your Trader Skill is low…


Voucher Sharing and iOS 7

I’m seeing problems transferring vouchers from one iOS 7 device to another. As a reminder, the current version (v4.1.x) is the compatibility version and works fine on all supported iOS versions. Update: I have resolved the voucher transfer problem and it will be included in the v4.1.6 update. 🙂


Game Crashes v4.0

Watching Flurry; I am seeing a lot of odd crashes. Seems the combination of iOS 7 and Xcode (ARC) isn’t (yet) failure proof (in addition, the version of Flurry used in v4.0.2 reports phantom crashes). During all the testing I never experienced a single crash but of course that doesn’t mean anything because I’m getting…


Fullscreen Ad – Easy to disable

Yes; in the recent v4.1.4 update we now include a fullscreen ad[1]. It is very easy to disable – make any IAP purchase and it’s gone (including, of course, Disable Ad’s IAP). I was hoping that I would had posted the “money summary” since it was tabbulated back in July 2013 (hopefully detail in a…


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