Tag: Updates

Game Crashes v4.0

Watching Flurry; I am seeing a lot of odd crashes. Seems the combination of iOS 7 and Xcode (ARC) isn’t (yet) failure proof (in addition, the version of Flurry used in v4.0.2 reports phantom crashes). During all the testing I never experienced a single crash but of course that doesn’t mean anything because I’m getting…


Fullscreen Ad – Easy to disable

Yes; in the recent v4.1.4 update we now include a fullscreen ad[1]. It is very easy to disable – make any IAP purchase and it’s gone (including, of course, Disable Ad’s IAP). I was hoping that I would had posted the “money summary” since it was tabbulated back in July 2013 (hopefully detail in a…


WARP gce v4.1.4 Update And v4.2

I’ve been working on the v4.1.4 (v4.1.4 is an arbitrary number, something less than 4.2) update for quite a while now and most of it is for compatibility of old iOS versions (iOS 5.1 – iOS 6.x). Version 4.0 was primarily a stopgap for our Alerts being broken in iOS 7 (and tested using the beta…


Ready for iOS 7 – sweetness!

Hi Everyone, Just a quick note to mention ALL (5) WARP products (all four Hyper WARP’s and WARP gce) have been updated / tested, submitted to Apple and have been approved! <yeah> We will schedule their release to coincide with the release (once it’s announced) of iOS 7. Oh and have you heard about this???  


Version 1.2 Submitted!

Version 1.2 “Bounty Hunter” was submitted to Apple for review. This is a huge update and thanks to everyone for your patience, you won’t be disappointed! You can view the Change Log to see what’s new. Perhaps the only snag would be the “Awards” leaderboard, I’m pretty sure this hasn’t been done before but I…


Launch Weekend Update

WOW, awesome results from the launch weekend. To all of you (1500+?) new users – THANK-YOU! …but how come you aren’t playing in (less than 200 players) Game Center??? Okay, that’s cool, but remember, WARP gce was really (completely) redesigned just for Game Center so you are missing out on A LOT! Now, bad news…


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